World of Warcraft: Cataclysm - Guide for the Retribution Paladin



You play the Retribution Paladin in World of Warcraft: Cataclysm? Then we have the right guide for the class ready for you today. This guide presents not only the basics for beginners but also the best skills for raids.

In the guide for the Retaliator Paladin, you'll learn which raid skill is most effective, the basics beginners need to consider, and also learn about reforging and the new glyph system. You'll also learn how to get to level 85 as a Retribution Paladin in peace.

The New Skills

With the WoW expansion Cataclysm, your warrior can finally level up to the new maximum level 85. Along the way, you'll learn some new skills from the teacher that we've only been able to marvel at in the spellbook and on the beta server so far:

Inquisition - Level 81:

Spontaneous Spell

Consumes all Holy Power to increase your Holy damage by 30%. Lasts for 4 sec per stack of Holy Power consumed.

Summary: The new Inquisition attack is a game changer for level 81 and up. The spell increases your Holy damage for a period of time, pushing it ahead of the Templar's Judgment in priority. You invest your first three charges of Holy Power into Inquisition and orient yourself to the already familiar rotation for the next nearly 22 seconds. At least eight seconds before the effect expires, you focus on building up the next Holy Power charges for the next Inquisition. The damage boost from the ability is noticeable and makes it an absolute must-have attack, especially in longer boss encounters.

Guardian of the Ancient Kings

Instant 5 min cooldown

Summons a Guardian of the Ancient Kings that protects you for 30 sec. While active, infuse your Guardian's attacks with Ancient Power, increasing your Strength by 20 per stack. At the end of 12 sec or if your Guardian is killed, you will unleash the Ancient Fury effect which deals 101 damage plus 101 per stack of Ancient Power, this damage is divided among all targets within 10 yards.

Verdict: Nice to look at and increases your damage noticeably for a short time. Unfortunately a somewhat high cooldown, with a very short cast time.

Patch 4.0.3 - What's new?

Crusade now has a chance, in addition to its current effects, to increase the healing effect of the next Holy Light cast by the Paladin by 100/200/300% for 15 seconds after an enemy is killed.
Divine Storm: This ability has been redesigned. It no longer consumes Holy Power, but now costs 5% base mana. It also shares a cooldown with Crusader's Strike and hits all nearby enemies for 60% weapon damage.
Strive for Justice now has an 8-second internal cooldown that it shares with Blessed Life.
Rebuke no longer launches an automatic attack.
Sanctified Struggle now also causes the cooldown of Divine Storm to be reduced from tempo effects.
Indefatigability no longer uses 3 charges of Holy Power, but still requires 3 charges of Holy Power to activate.

Patch 4.0.1 - What's New?
The Championship rating has been added to the game as a new value. It grants unique benefits based on a character's class and talent specialization. Mastery rating is not currently available on items in the game, but reforging can be used to add mastery rating as a secondary value to items.
Spells and abilities no longer have different ranks, but scale with the character's level.
Talent trees have been changed. All player talent specializations have been reset, meaning re-specialization is possible for free.
All specializations have been reduced to 31-point talent trees.
Players now have a total of 41 talent points available for free distribution.
Starting at level 10, players will be able to choose a specialization. Choosing one will unlock a spell or ability unique to that specialization, as well as one or more passive bonuses.
Once a talent specialization has been selected, players will initially only be able to allocate points there until 31 points have been allocated in the main specialization.

Special NPCs for reforging are now located near the enchantment teachers in the capitals. 40% of any secondary value on an item can be flipped to add another secondary value to the item. The added value may not already exist on the item. An item can only have one reforged value at a time, but reforging an item can be undone and repeated.

Glyph System
The glyph system has been updated to include three different types of glyphs. Many of the class glyphs have been added, changed, or moved to other glyph types.

Paladins now use the new Holy Power resource in addition to mana.
Patch 4.0.1 transforms the previously known bookbands into attribute-enhancing relics. You will have to do without the additional effects for your spells in return.
The new plate specialization grants you five percent more strength when wearing plate armor exclusively.